What makes a nature game feel like actual discovery instead of just walking?

Some games drop you into a landscape and it genuinely feels like noticing things. Others just have you moving through scenery until a marker pings. What's the difference? Is it sound design, the way the environment changes as you go, something about pacing? Curious what separates exploration that feels alive from exploration that's just a loading screen with legs.
Source: Top Nature Games on Steam ↗